The problem is that all that sounds great on paper, but in practice it falls short. The limitations of modern MMOs are what make them so successful. A game with everything you listed would never have an identity, it would be impossible to balance, it would be a nightmare to maintain and people would drop it quickly… » 10/21/14 4:54pm 10/21/14 4:54pm

I'm pretty confused on your suspension of disbelief issues. A world in which magical weapons exist and are used by children to murder each other entirely without consequence, and you can't accept a magical weapon used by a child to murder people entirely without consequence. » 10/07/14 11:57am 10/07/14 11:57am