Eliminating the option for static pricing and having it locked to “pay what you want” and allowing makers to set a desired asking price would also work. I’m not entirely against paying for mods, provided the mods are substantial and carry with them a guarantee of support and continued improvement.
» 4/24/15 10:55am Yesterday 10:55am

They’re not even close to developers. At best they’re small-time hobbyists, and that’s only if the mod in question actually requires code work. Even on those that do, most use modified scripts already available, or simply change values in a particular table. The vast majority of mods are simple model or texture work,… » 4/23/15 7:56pm Thursday 7:56pm

WoW and the old wall walking. I’d spend huge amounts of time just trying to climb cliffs and walls to see if I could get into unintended areas of the game. I’d go to Ironforge on my Undead rogue and climb on top of the auction house, then unstealth and dance while I watched people try to attack me. Or blinking through… » 4/23/15 1:04pm Thursday 1:04pm

They’re purposely slow to make you memorize patterns by rote. They’re not deep or nuanced, and the combat isn’t interesting. It’s dull, slow and clunky. The bosses are predictable and have obvious built-in weaknesses. I suffered through Dark Souls 1 in its entirety just because people said it was amazing, combat was… » 4/22/15 8:44pm Wednesday 8:44pm

I absolutely speed. I don’t jaywalk because I don’t have a deathwish. I break a number of other laws as well. The difference is that I admit this and I take responsibility for it. When I get a ticket I don’t go to the courthouse and complain. I just pay it, because I deserved it. This is the point which you so… » 4/20/15 4:35pm Monday 4:35pm

Just out of curiosity, how much is Riot paying you to plug their game so hard? I understand that it’s a popular game and one of the few major contenders in a relatively new genre, but damn. You’re writing more League crap alone than the rest of your colleagues have written Destiny crap combined.
» 4/08/15 12:59pm 4/08/15 12:59pm

There are very few situations in heroes that are unwinnable. Even your example of a 3-4 support team going against 5 assassins isn’t hopeless. I was in a game last night that had a similar setup, our Malfurion, Brightwing, Murky, Sylvanas and a really bad Nova vs the enemy Diablo, Tychus, Sylvanas, Zeratul and I think… » 4/03/15 2:27pm 4/03/15 2:27pm